01Real-time graphics
Scroll-velocity flow field
What if a background reacted to how fast you scroll rather than just where you are?
Runs live in your browser on WebGL2
- WebGL2
- GLSL
- Curl noise
- Analytic advection
Research and development
Experiments in real-time graphics, interaction and tooling. Each one ships with a written explanation, because an experiment nobody can read is just a demo.
Every page says what actually executes in your browser. Where nothing runs, it says that too.
01Real-time graphics
What if a background reacted to how fast you scroll rather than just where you are?
Runs live in your browser on WebGL2
02Technique study
Why do 3D card reveals look convincing in one grid and broken in another?
Runs live in your browser on CSS 3D transforms, no canvas
03Working tool
Is this page shaped so an answer engine can quote it? Paste the HTML and find out.
Runs in your browser — nothing is uploaded
04Process walkthrough
What actually happens between an enquiry arriving and a person replying to it?
Explanation only — no model runs and no request is sent
Tell us what you are building and we will say whether this belongs in it.